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BIO
I graduated from Carnegie Mellon University with major in Architecture and minors in animation and special Effects and Drama. I have discovered passion for 3D animation and rigging in my time at CMU since 3rd year. I am capable of modeling, texturing, lighting, and rigging, but specialized in rigging and developing scripts for rigging. Currently honing down skills in rigging/scripting to become technical director in future.
SKILLS
Autodesk Maya
Rhinoceros 5
Adobe Photoshop
Adobe illustrator
Adobe InDesign
Adobe preimere
Substance Painter
Isadora
Houdini
Zbrush
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