BIO

I graduated from Carnegie Mellon University with major in Architecture and minors in animation and special Effects and Drama. I have discovered passion for 3D animation and rigging in my time at CMU since 3rd year. I am capable of modeling, texturing, lighting, and rigging, but specialized in rigging and developing scripts for rigging. Currently honing down skills in rigging/scripting to become technical director in future.
SKILLS

Autodesk Maya

Rhinoceros 5

Adobe Photoshop

Adobe illustrator

Adobe InDesign

Adobe preimere

Substance Painter

Isadora

Houdini

Zbrush